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Product Management
Learn product thinking, user research, strategy, roadmaps, requirements, metrics, and stakeholder communication through an 8-week guided curriculum.
8 Weeks
4 Lessons
Certification on completion
3 Mentors
1 Project
Course overview
About this skill path.
This beginner Product Management track teaches you how to discover user problems, define product strategy, plan roadmaps, write requirements, collaborate with designers/engineers, measure success, and communicate effectively with stakeholders—ending with a capstone product case you can present.
What you'll learn.
Each track is carefully structured to take you from basics to real-world application.
- Product thinking and the PM role
- Problem discovery and user research basics
- Writing clear problem statements (JTBD intro)
- Product vision, strategy, and success metrics
- Roadmapping and prioritization (RICE, MoSCoW)
- PRDs, user stories, and acceptance criteria
- UX fundamentals for PMs and design collaboration
- KPIs, experimentation, stakeholder communication, and capstone delivery
Curriculum
Course syllabus
2 units
·2 Assignment
What's included:
- What product management is; PM responsibilities and skills
- PM vs Designer vs Engineer
- Product lifecycle; product vs project vs program
- Value proposition basics; user value vs business value
- Mini project: analyze a daily product and its users
2 units
·2 Assignment
What's included:
- Problem discovery vs solution building
- Research methods (qual/quant); assumptions vs facts
- Writing strong problem statements; JTBD intro
- Interview question design and bias avoidance
- Mini project: validate a real user problem
2 units
·2 Assignment
What's included:
- Vision vs strategy vs goals
- North Star metrics and success measures
- Aligning product direction with business goals
- Roadmaps vs backlogs; outcome-based planning
- Mini project: write vision + simple roadmap
2 units
·2 Assignment
What's included:
- PRDs: what makes good requirements
- User stories and acceptance criteria
- Agile/Scrum basics: roles, ceremonies, sprint planning
- Working with engineers/designers; scope management
- Mini project: write requirements for a feature
2 units
·2 Assignment
What's included:
- UX vs UI; user journeys and flows
- Common usability issues and design review participation
- Wireframes/prototypes overview (Figma basics)
- Giving constructive feedback; accessibility basics
- Mini project: design a basic user flow
2 units
·2 Assignment
What's included:
- Product metrics vs vanity metrics
- Funnels, retention, engagement; cohorts intro
- Hypothesis writing and experiment plans
- A/B testing basics and interpreting results
- Mini project: define and analyze product metrics
2 units
·2 Assignment
What's included:
- Stakeholder mapping and expectation management
- Managing conflict and saying no with data
- Writing product updates and presenting decisions
- Storytelling with data; peer review practice
- Mini project: prepare a stakeholder update
2 units
·1 Assignment
What's included:
- Capstone: problem → research → vision/metrics → roadmap/PRD → presentation
- Portfolio basics and how to talk about your product
- Common PM interview questions and scenarios
- Demo day presentation and feedback
We believe learning practical tech skills should be affordable.
We've stripped away the fluff and focused on what matters. This is the best value-for-money tech education you'll find.
Special Offer
One-time payment
₦10,000/track
- 8 weeks intensive training
- Live classes & Recordings
- Weekly mentorship sessions
- Real-world portfolio projects
- Certificate of Completion
- Community Access