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Product Management

Learn product thinking, user research, strategy, roadmaps, requirements, metrics, and stakeholder communication through an 8-week guided curriculum.

8 Weeks
4 Lessons
Certification on completion
3 Mentors
1 Project
Course overview

About this skill path.

This beginner Product Management track teaches you how to discover user problems, define product strategy, plan roadmaps, write requirements, collaborate with designers/engineers, measure success, and communicate effectively with stakeholders—ending with a capstone product case you can present.

What you'll learn.

Each track is carefully structured to take you from basics to real-world application.

  • Product thinking and the PM role
  • Problem discovery and user research basics
  • Writing clear problem statements (JTBD intro)
  • Product vision, strategy, and success metrics
  • Roadmapping and prioritization (RICE, MoSCoW)
  • PRDs, user stories, and acceptance criteria
  • UX fundamentals for PMs and design collaboration
  • KPIs, experimentation, stakeholder communication, and capstone delivery
Curriculum

Course syllabus

2 units
·
2 Assignment

What's included:

  • What product management is; PM responsibilities and skills
  • PM vs Designer vs Engineer
  • Product lifecycle; product vs project vs program
  • Value proposition basics; user value vs business value
  • Mini project: analyze a daily product and its users
2 units
·
2 Assignment

What's included:

  • Problem discovery vs solution building
  • Research methods (qual/quant); assumptions vs facts
  • Writing strong problem statements; JTBD intro
  • Interview question design and bias avoidance
  • Mini project: validate a real user problem
2 units
·
2 Assignment

What's included:

  • Vision vs strategy vs goals
  • North Star metrics and success measures
  • Aligning product direction with business goals
  • Roadmaps vs backlogs; outcome-based planning
  • Mini project: write vision + simple roadmap
2 units
·
2 Assignment

What's included:

  • PRDs: what makes good requirements
  • User stories and acceptance criteria
  • Agile/Scrum basics: roles, ceremonies, sprint planning
  • Working with engineers/designers; scope management
  • Mini project: write requirements for a feature
2 units
·
2 Assignment

What's included:

  • UX vs UI; user journeys and flows
  • Common usability issues and design review participation
  • Wireframes/prototypes overview (Figma basics)
  • Giving constructive feedback; accessibility basics
  • Mini project: design a basic user flow
2 units
·
2 Assignment

What's included:

  • Product metrics vs vanity metrics
  • Funnels, retention, engagement; cohorts intro
  • Hypothesis writing and experiment plans
  • A/B testing basics and interpreting results
  • Mini project: define and analyze product metrics
2 units
·
2 Assignment

What's included:

  • Stakeholder mapping and expectation management
  • Managing conflict and saying no with data
  • Writing product updates and presenting decisions
  • Storytelling with data; peer review practice
  • Mini project: prepare a stakeholder update
2 units
·
1 Assignment

What's included:

  • Capstone: problem → research → vision/metrics → roadmap/PRD → presentation
  • Portfolio basics and how to talk about your product
  • Common PM interview questions and scenarios
  • Demo day presentation and feedback

We believe learning practical tech skills should be affordable.

We've stripped away the fluff and focused on what matters. This is the best value-for-money tech education you'll find.

Special Offer
One-time payment
₦10,000/track
  • 8 weeks intensive training
  • Live classes & Recordings
  • Weekly mentorship sessions
  • Real-world portfolio projects
  • Certificate of Completion
  • Community Access

Ready to get started?

Don't let another year pass wishing you had started. Join thousands of students launching their tech careers today.